Aghanim's Scepter


Ability

Ultimate Upgrade
Ability
Passive
Affects
Self
Upgrades the ultimate and some abilities of certain heroes.

Notes:

  • When a hero has an upgrade available, the item`s and the upgraded spell`s tooltip states what exactly is upgraded.
  • When a hero has no upgrades available, the ultimate ability gets a green note reading "This hero has no upgrade".
  • Single target spells with Aghanim`s Scepter upgrades that are reflected by Lotus Orb depend on whether the hero with the Echo Shell on has Aghanim`s Scepter, not the original caster of the spell.


Info

Item Upgraded Abilities   Item   Upgraded Abilities   Old Abilities   Lore   Changelogs     Contents 1 Information 2 List 2.1 Upgraded abilities 2.2 Granted abilities 2.3 Others Information edit] 98 out of 113 heroes have Old Abilities   Item   Upgraded Abilities   Old Abilities   Lore   Changelogs     Energy Burst AbilityTarget Unit AffectsEnemies / Allies DamageMagical Emits a powerful burst of magical damage upon a targeted enemy unit. Cast dota2 Lore   Item   Upgraded Abilities   Old Abilities   Lore   Changelogs     Aghanim s Scepter Associated with Heroes Rubick Spectre Gods Ascendants Cosmetics Crystal Dryad All heroes seem to know of Aghanim s Scepter, and Changelogs   Item   Upgraded Abilities   Old Abilities   Lore   Changelogs     Contents 1 Version history 2 Aghanim s Scepter upgrades 3 Patch history Version history edit] Version Changes 6.87 Reduced health bonus from
Aghanim`s Scepter
The scepter of a wizard with demigod-like powers.
Cost
4200
Bought From
Caster Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be dota2
Passive Ultimate Upgrade
Bonus +10 Strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To dota2
+10 Agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. dota2
+10 Intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 dota2
+175 Health
+175 Mana   Item   Upgraded Abilities   Old Abilities   Lore   Changelogs     Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 dota2
Disassemble? No
Alert allies? No
Recipe

Aghanim`s Scepter is an item Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be dota2 purchasable at the Main Shop, under Caster Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be dota2 . Be that as it may, it requires an item from the Secret Shop The Secret Shops are located near the center of the map. One Secret Shop is in the forests between the top and middle lanes, on the Radiant side. The other is in the forests between to be completed. For most (98 out of 113) heroes, Aghanim`s Scepter increases the powers of their abilities, adds a new one or modifies the hero in another way.

Videos

Additional information

Upgraded abilities

Recommended heroes

Clockwerk
  • Hookshot`s reduced cooldown gives Clockwerk much greater map presence, allowing him initiate multiple times in one fight, escape from a losing fight, or use it as a casual stun.
Enchantress
  • Combined with a Dragon Lance, upgraded Impetus allows Enchantress to safely lob attacks from the backline, greatly increasing her damage.
Invoker
  • Invoke`s reduced cooldown is crucial in the late game, giving Invoker the time to cast many more abilities in a long teamfight.
Meepo   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Meepo 23 + 1.6 23 + 2.2 20 + dota2
  • The extra clone spawned from Divided We Stand`s upgrade increases Meepo`s map presence and damage, especially from Poof.
Mirana
  • Starstorm`s extra wave of meteors greatly increases Mirana`s burst damage potential, especially when initiating on a single target.
Necrophos
  • Combined with its respawn time penalty, Reaper`s Scythe`s reduced cooldown gives Necrophos the ability to take important heroes out of the late game for prolonged periods of time.
Pudge
  • Meat Hook`s upgraded range improves Pudge`s initiation and ganking capabilities, and is useful to keep himself out of danger during the late game.
Queen of Pain
  • Sonic Wave`s vastly reduced cooldown gives Queen of Pain many more opportunities to gank, initiate, and even clear creep waves.
Techies
  • Remote Mines` improved damage makes it much easier to kill tougher heroes in the late game, and is the only way to improve Techies` damage.
Tiny
  • The cleaving tree gained from Grow`s upgrade helps Tiny deal with groups of enemies, and makes him one of the fastest building destroyers in the game.
Sand King
  • Burrowstrike`s doubled range makes Sand King much more mobile, and allows him to stun more enemies during initiations.
Shadow Fiend
  • Necromastery`s increased soul limit boosts Shadow Fiend`s attack and Requiem of Souls damage. Having more souls also means Shadow Fiend will often retain more damage after dying.
Windranger
  • Focus Fire`s cooldown and damage penalty reduction lets Windranger hit much harder, more frequently, and allows her to fill the role of a carry.
Zeus   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Zeus 19 + 2.6 11 + 1.2 22 + 2.7 Level Base dota2
  • Nimbus gives Zeus a second global ability, and also provides continuous vision, allowing Zeus to aid his allies from any point on the map in addition to the burst damage from Thundergod`s Wrath.

Others

Supports

While many supports become more powerful with Aghanim`s Scepter, most should still focus primarily on buying support items, with Aghanim`s Scepter as a luxury option if they have enough gold.

Trivia

  • Aghanim`s Scepter is named after Agahnim, one of the main villains in The Legend of Zelda: A Link to the Past.
    • Heroes never mention Aghanim`s name in their voice responses, simply referring to it as "The Scepter". This is likely due to the risk of copyright infringement.
    • Riki and Lion are the only heroes who do not have any Scepter responses (excluding Io and Phoenix, who do not speak).
  • Rubick is the son of Aghanim. He also possesses an imitation of Aghanim`s Scepter.

General

Aghanim`s Scepter (also known as Aghs or Scepter) is a Caster item purchasable with items from the Home Shop and Secret Shop. It is a powerful item used to passively increase the power of a hero`s spells, usually their ultimate. The upgrade that Aghanim`s Scepter provides can be anything from a new ability to simply an increase in power higher than the previous level. The power increase is also not exclusive to ultimates, it may also increase the power of basic abilities as well.

If dropped or sold, the upgrade is lost until the hero is in possession of it again. Upgrades with irreversible effects will not allow Aghanim`s Scepter to be removed from that hero`s inventory.

Aghanim`s Scepter does not work on all heroes. The list of heroes it works on and what effects it provides are listed below.

Ability

Ultimate Upgrade
Ability: Passive
Affects: Self
Upgrades the spells of most heroes.


Notes
  • Cannot be dropped or sold by Earth Spirit, Lifestealer, Meepo, Morphling, Nyx Assassin, Ogre Magi, Timbersaw, Treant Protector, Tusk, and Zeus.
  • Mouse hovering over Aghanim`s Scepter displays the upgrade details for your hero.

Upgradeable Abilities

Hero Ability Upgrade
Abaddon Borrowed Time Increases duration from 4 / 5 / 6 to 5 / 6 / 7
Redirects 50% of all damage dealt to nearby allied heroes to Abaddon when he is within 900 range
Alchemist Aghanim`s Scepter Synth Can cast Aghanim`s Scepter to directly grant any allied hero all Aghanim`s Scepter bonuses as a permanent buff
The buff applies both the hero upgrade and the stat upgrade, and the scepter is consumed in the process
Multiple instances of this buff do not stack, and Alchemist can target himself as well
This is independent from Chemical Rage and will always be active, has 600 cast range
Ancient Apparition Ice Blast Increases duration from 8 / 9 / 10 to 17
Anti-Mage Spell Shield Causes Spell Shield to passively block and reflect a targeted spell once every 12 seconds
Axe Culling Blade Increases kill threshold from 250 / 325 / 400 to 300 / 425 / 550
Increases speed bonus duration from 6 to 10
Decreases cooldown from 75 / 65 / 55 to 6
Bane Fiend`s Grip Increases duration from 5 to 7
Increases damage per second from 100 / 155 / 215 to 155 / 215 / 270
Increases mana drain from 5% to 10% of the target`s maximum mana
Attacking Bane while he is channeling this ability will apply the current level of Nightmare to enemy attackers
Batrider Flaming Lasso Flaming Lasso grabs a secondary target within 400 range nearest to the primary target, with the secondary target tethered to the first
Flaming Lasso now deals 100 damage per second
Beastmaster Primal Roar Increases cast range from 600 to 950
Decreases cooldown from 80 / 75 / 70 to 45
Bloodseeker Rupture Grants 2 charges to Rupture with a 40 second replenish time per charge
Bounty Hunter Shuriken Toss Allows Shuriken Toss to bounce twice on each hero (bounces on everyone once, then bounces through each one again)
Brewmaster Primal Split Grants Earth Thunder Clap, Storm Drunken Haze, and Fire Drunken Brawler
The skills are applied at Brewmaster`s current level, and
the cooldowns are independent of the original Brewmaster
Bristleback Viscous Nasal Goo Viscous Nasal Goo is no longer targeted, and instead it applies Goo to all enemies around in a 700 radius when cast
Centaur Warrunner Stampede Reduces all incoming damage by 60% and allows allies to run through obstructions
Can run through trees, cliffs, etc. Destroys trees.
Chaos Knight Phantasm Reduces cooldown by 20 seconds and allows Phantoms to be cast on an allied hero
1200 Cast Range
Chen Holy Persuasion Allows Holy Persuasion to target Ancient Creeps
Hand of God Increases the maximum number of controllable ancients by 1 / 2 / 3
Clockwerk Hookshot Decreases cooldown from 70 / 55 / 40 to 12
Crystal Maiden Freezing Field Applies Frostbite to any unit that has been standing in the Freezing Field for over 2.5 seconds
Dark Seer Wall of Replica Increases illusion damage from 60% / 75% / 90% to 100% / 120% / 140%
Dazzle Weave Increases armor shift per second from 0.75 / 1 / 1.25 to 1.25 / 1.5 / 1.75
Increases radius from 575 to 775
Disruptor Static Storm Increases duration from 5 to 7
Applies Mute
Doom Doom Increases duration from 15 to 16
Doom spell duration doesn`t count down while the target is within 900 range of Doom
Applies Break to the target
Drow Ranger Marksmanship Marksmanship now causes her attacks to splinter on the target and split into two arrows affecting two random units in a 375 radius
The splintered arrows deal 50% damage each, the primary target still takes full damage
The split arrows act as normal attacks, carrying all attack modifiers
Earth Spirit Geomagnetic Grip Allows Geomagnetic Grip to target allied heroes
Enchant Remnant Grants the Enchant Remnant ability
Allows Earth Spirit to convert an enemy hero into a Stone Remnant for 3 seconds
Earthshaker Enchant Totem Enchant Totem becomes a 900 range ground target ability
Causes you to jump in the air and land at the target spot, casting enchant totem there
Elder Titan Earth Splitter Units that are pulled in by Earth Splitter will be disarmed in addition to being slowed
Slow/disarm duration increased from 3 / 4 / 5 to 4 / 5 / 6