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Description
- Increased Spin Web health regeneration bonus from 2/4/6/8 to 3/5/7/9.
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.5 to 2.8.
- Reduced base health regeneration from 0.25 to 0.
- Increased Incapacitating Bite slow from 14%/24%/34%/44% to 16%/26%/36%/46%.
- Level 15 left talent: Increased health bonus from 325 to 350.
- Level 25 left talent: Increased Spiders health bonus from 200 to 225.
- Insatiable Hunger
- Increased lifesteal from 60%/90%/120% to 60%/100%/140%.
- Increased attack damage bonus from 60/90/120 to 60/100/140.
- Level 15 left talent: Increased health bonus from 250 to 325.
- Level 20 left talent: Increased attack speed bonus from 50 to 70.
- Level 20 right talent: Increased Spiders attack damage bonus from 8 to 12.
- Level 10 left talent: Increased experience bonus from 15% to 25%.
- Level 10 right talent: Replaced 10 agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. bonus with +60 Spawn Spiderlings damage.
- Level 15 left talent: Replaced 7 armor bonus with 250 health bonus.
- Level 20 right talent: Replaced 300 health bonus with +8 Spiders attack damage.
- Increased Incapacitating Bite slow from 10%/20%/30%/40% to 14%/24%/34%/44%.
- Insatiable Hunger
- Is no longer dispellable Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as .
- Increased lifesteal from 60%/80%/100% to 60%/90%/120%.
- Added talents:
- Level 10: +15% experience gain or +10 agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point.
- Level 15: +7 armor or 20% cooldown reduction
- Level 20: +50 attack speed or +300 health
- Level 25: +200 spiders health or +8 max Spin Webs
- Increased attack range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by from 128 to 150.
- Spawn Spiderlings is now dispellable Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as .
- Reduced Spawn Spiderlings damage from 75/150/225/300 to 70/140/210/280.
- Spiderlings damage type changed from Chaos to Hero.
- Reduced Poison Sting movement speed slow from 12% to 8%.
- Reduced Poison Sting movement speed slow from 15% to 12%.
- Incapacitating Bite is no longer a Unique Attack Modifier Unique Attack Modifiers (abbreviated UAM; formerly known as Orb Effects) are special attack modifiers that cannot be used simultaneously with each other—one always takes priority. They may be provided by abilities (e.g. Anti-Mage s Mana Break), .
- Increased Insatiable Hunger attack damage bonus from 60/80/100 to 60/90/120.
- Reduced Spiderlings` and Spiderites` day vision reduced from 1400 to 1100.
- Spin Web:
- Now has 1/2/3/4 charges with a 40 second replenish time, instead of a 30 second cooldown
- Still has a max of 2/4/6/8 Webs total.
- Unobstructed movement is now lost for 6 seconds upon taking damage, instead of 3.
- Movement speed bonus is now doubled while having unobstructed movement.
- Unobstructed movement and movement speed bonuses now affect Spiderlings and Spiderites.
- Spin Webs are now selectable and have an ability to destroy themselves.
- Can now be cast from anywhere as long as the new web touches another.
- Whenever Broodmother or her spiders lose the unobstructed movement, trees around them are destroyed.
- Now has 1/2/3/4 charges with a 40 second replenish time, instead of a 30 second cooldown
- Increased Poison Sting damage per second from 4 to 8.
- Spin Web
- Unobstructed movement is no longer lost when enemies have vision over Broodmother.
- Unobstructed movement is now lost for 3 seconds when Broodmother takes damage.
- Increased Insatiable Hunger lifesteal from 40%/60%/80% to 60%/80%/100%.
- Spin Web
- No longer provides 200 vision.
- No longer allows Broodmother to leave the map boundaries.
- Unobstructed movement is now lost when enemies have vision over Broodmother.
- Removed from Captain`s Mode “ Play If that s the kind of fight they want, then I will give it to them! Click to listen— Legion Commander ” Game modes are a set of restrictions within which the game of Dota 2 .
- Spin Web
- Increased radius from 650 to 900.
- Increased cast range from 600 to 1000.
- Increased cast point from 0.2 to 0.4.
- No longer destroys trees Trees on the Radiant and Dire sides of the map. Trees are a terrain featureSpecial attraction in Dota 2. They make up a large amount of the map, and are very prominent in the forests that .
- Now grants Broodmother unobstructed movement (can walk over cliffs, trees, etc).
- Bonuses no longer linger and are instantly lost upon leaving a spin web.
- Increased Spawn Spiderlings number of Spiderlings from 1/2/3/3 to 1/2/3/4.
- Increased Incapacitating Bite enemy miss chance from 10%/20%/30%/40% to 30%/40%/50%/60%.
- Increased Spiderite gold “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents bounty from 11-13 to 16-21.
- Incapacitating Bite
- No longer grants 2/4/6/8 attack damage.
- Increased enemy miss chance from 10%/15%/20%/25% to 10%/20%/30%/40%.
- Increased collision size from 12 to 24.
- Reduced movement speed from 310 to 295.
- Reduced collision size from 24 to 12.
- Spawn Spiderlings
- Reduced number of spiderlings from 1/2/3/4 to 1/2/3/3.
- Rescaled mana cost from 80/100/120/140 to 120 on each level.
- Spiderlings and Spiderites are now affected by Spin Web.
- Changed Spiderlings` and Spiderites` armor type from normal to heavy (damage taken from towers from 100% to 125%).
- Changed Spiderlings` attack type from normal to chaos (damage against buildings from 70% to 40%, against heroes from 75% to 100%).
- Increased Spiderlings` model size to make them easier distinguishable from Spiderites.
- Spin Web
- Increased radius from 500 to 650.
- Increased movement speed bonus from 20%/23%/26%/29% to 20%/25%/30%/35%.
- Reduced cooldown from 90/70/50/30 to 30 on each level.
- Reduced movement speed from 315 to 310.
- Spawn Spiderlings
- Increased debuff duration from 0.9 to 2.
- Increased mana cost from 75/90/105/120 to 80/100/120/140.
- Increased Spiderlings experience bounty from 20 to 31.
- Insatiable Hunger
- Increased lifesteal from 40%/55%/70% to 40%/60%/80%.
- Increased duration from 12 to 14.
- Changed Spiderlings` and Spiderites` armor type from medium to normal (damage taken from towers from 50% to 100%).
- Spin Web
- Reduced vision radius from 500 to 200.
- Reduced mana cost from 140 to 50.
- Reduced cooldown from 90/75/60/45 to 90/70/50/30.
- Insatiable Hunger
- Increased attack damage bonus from 60/75/90 to 60/80/100.
- Reduced lifesteal from 40%/60%/80% to 40%/55%/70%.
- Reduced duration from 20 to 12.
- Increased transparency of Spin Webs (to prevent them from blocking vision).
- Rescaled Insatiable Hunger cooldown from 60/45/30 to 45 on each level.
- Spin Web
- No longer provides True Sight.
- Increased movement speed bonus from 20% on each level to 20%/23%/26%/29%.
- Insatiable Hunger
- Is no longer dispellable Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as .
- Increased lifesteal from 40%/50%/60% to 40%/60%/80%.
- Reduced cooldown from 60 on each level to 60/45/30.
- Reduced attack point from unknown to 0.4.
- Reduced all spells` cast point from 0.5 to 0.2.
- Increased Spiderling health from 350 to 450.
- Fixed Poison Sting slowing attack speed, instead of movement speed.
- Increased Spin Web health regeneration bonus from 2 on each level to 2/4/6/8.
- Spin Web
- Now provides vision within its radius.
- No longer blocks neutral creep camps.
- Fixed an issue with Spin Webs in Death Match mode.
- Reduced Insatiable Hunger duration from 30 to 20.
- Fixed Spiderlings giving way more experience than intended.
- Increased movement speed from 313 to 315.
- Increased Spiderling attack damage from 15-16 to 18-19.
- Increased Spiderite attack damage from 7-8 to 9-10.
- Spin Web
- Reduced mana cost from 200 to 140.
- Increased movement speed bonus from 10% to 20%.
- Insatiable Hunger
- Reduced attack damage bonus from 60/90/120 to 60/75/90.
- Increased duration from 20 to 30.
- Reduced mana cost from 125/145/175 to 100 on each level.
- Reduced cooldown from 100/90/80 to 60 on each level.
- Insatiable Hunger
- Increased attack damage bonus from 40/75/85 to 60/90/120.
- Increased duration from 15 to 20.
- Spin Web now provides True Sight within its radius.
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.0 to 2.5.
- Incapacitating Bite
- Reduced enemy miss chance from 10%/20%/35%/45% to 10%/15%/20%/25%.
- Reduced movement speed slow from 15%/25%/40%/50% to 10%/20%/30%/40%.
- Insatiable Hunger
- Reduced attack damage bonus from 50/75/100 to 40/75/85.
- Reduced mana cost from 125/175/225 to 125/145/175.
- Incapacitating Bite
- Increased proc chance from 10%/20%/30%/40% to 100%
- Reduced enemy chance to miss from 90% on each level to 10%/20%/35%/45%.
- Reduced movement speed slow from 80% on each level to 15%/25%/40%/50%.
- Now passively grants Broodmother 2/4/6/8 attack damage.
- Insatiable Hunger
- Increased attack damage bonus from 25/50/75 to 50/75/100.
- Increased duration from 10 to 15.
- Changed Spin Web invisibility type.
- Incapacitating Bite
- Reduced chance to proc from 100% to 10%/20%/30%/40%.
- Increased enemy chance to miss from 10%/20%/30%/40% to 90% on each level.
- Increased movement speed slow from 25%/35%/50%/65% to 80% on each level.
- Reduced cooldown from 4 to 0.
- Old Spawn Spiderite:
- Can inject an egg in an enemy unit to create a Spiderite. Lasts 3 seconds. If the unit dies during these 3 seconds, a Spiderite is born.
- Cast range: 700
- Number of Spiderites: 1
- Debuff duration: 3
- Cooldown: 14
- Notes: Is on autocast by default. The Spiderlings will use this whenever it is off cooldown and an enemy is within range.
- New Spawn Spiderite:
- Plants Spiderite eggs in enemies. If the unit dies while infested, a Spiderite is born.
- Number of Spiderites: 1
- Debuff duration: 2
- A passive ability, which causes all attacks of the Spiderling to debuff enemies. When an enemy dies with the debuff, a Spiderite is born.
- Increased Spiderite duration from 30 to 60 seconds.
- Spin Web
- Increased max allowed webs from 1/2/3/4 to 2/4/6/8.
- Reduced mana cost from 250 to 200.
- Incapacitating Bite
- Increased movement speed slow from 25% on each level to 25%/35%/50%/65%.
- Added a 4 second cooldown.
- Insatiable Hunger
- No longer drains 5% of Broodmother`s health per second.
- Increased cooldown from 90/80/70 to 100/90/80.
- Fixed Spin Web`s buffs lasting permanently on Broodmother.
- Spawn Spiderlings can no longer be cast on allied units.
- Spawn Spiderling (Spiderling ability)
- Can no longer be cast on allied units.
- No longer deals 5 damage per second.
- Increased cooldown from 8 to 14.
- Renamed to Spawn Spiderite.
- Now spawns a Spiderite, instead of another Spiderling.
- Spiderites deal 7-8 damage, have 0 armor, 175 health, no abilities and last for 30 seconds. Are not affected by Spin Web.