Version 6.35


Info

Version 6.35
(Full list) See game build updates. For a list of all updates, see Patches. Versions are successive Dota 2 builds that bring new content and balance changes to the game. Most major versions are
  • Balance changes.
  • Added creep camps.
Release Date
DotA:
Date Needed
← 6.34 Version 6.34(Full list) Balance changes. Release Date DotA:Date Needed  ← 6.33b6.35 →  * Spectre base damage reduced. * Sanity s Eclipse mana cost reduced from 300/500/700 to 200/250/300. * Reduced duration of Spectral Dagger s hero trail 6.36 → Version 6.36(Full list) Added new heroes: Warlock Alchemist Balance changes. Release Date DotA:2006-08-25  ← 6.356.36b →  * Added two new heroes (both disabled in -lm) * New loading screen (thanks Artgerm) * Gravekeeper s Cloak reduced


 * Added two new neutral creep spots * New mode -vr (-voterandom, like -ar except you get to vote on which hero combinations are used) * Game no longer immediately ends when you win, you have time to chat if you want to * Hero Descriptions now have the movement speeds listed * New icons for Pugna, Lion, God`s Strength and Omnislash (thx snork, alien_rebirth and gotham from forums) * Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps. * Changed the Arthas model with Frostmourne to the one without (forum 69498) * Boots of Travel and Scroll of Town Portal now share cooldown * Chaos Knight base damage a little less random * You can now set the player slots to Computer to reduce the starting gold if you are playing in less than 5v5 (so you don`t have to start with 3500 if you don`t want to) * Bonus gold is given to the allies of the tower killer (even if creeps kill it) * Reworked Strygwyr`s Thirst * New Rampage animation (70915) * Increased the recipe cost on Hand of Midas as well as the Attack Speed. * Reworked -lm to give a chance for Scourge to begin the pick process instead of always Sent * Improved the core game recognition of what is and isn`t a spell (for stuff like essence and CotS) * Fixed some compatibility issues between -ap and -lm * Added a minor blood effect when hook hits a unit (63335) * Increased base damage for Weaver * New command -hidemsg/showmsg as a request from some players that don`t want to see the text spam when heroes die * Fixed a bug where destroying all the trees around rooftrellen did not reveal him * Wraith Band recipe cheaper * Improved the AoE on static Field * Minor improvement to the AoE on Diffusion Aura * Repick in -ap or normal mode now lets you pick a new hero instead of randoming it. Cost reduced here since you would need to buy a hero. Repick is unchanged in -ar/-tr * Restored the old armor bonus on Dragon`s Blood * Buffed the @@@#@@@HP(hp.com)###@### and Mana that Scepter gives * Reduced Desolator recipe cost * Buffed Tinker`s movement speed * Nightstalker strength improved * Minor improvement to the trees behind to the top left scourge tower * Reduced the lag on casting epicenter, freezing field and blackhole. * Reduced mana cost on level 2 and 3 of blackhole to make it a little more worth leveling * Fixed some minor targeting bugs with illuminate * Wild Axes now move a bit faster * Changed the color of Plague Wards * Fixed many old typos * Improved Troll Warlord base damage a little * Slightly buffed Zeus` str and int per level * Fixed a bug with Freezing Field and Scepter (thx malle) * Increased the speed on paralyzing casks a bit * Improved Jakiro`s attack animation * Fixed Silencer`s night vision range to that of regular heroes * Slightly buffed higher levels of Sanity`s Eclipse * Minor armor buff (usually 1) to most melee heroes * Fixed being able to Berserker`s Call units out of Chronosphere * Agility on Manta Style increased a bit * Perseverance can now be broken up into its components by clicking on it * Purification icon change (72474) * Reduced Sunder mana cost/cooldown at higher levels * Increased base Intelligence on Tinker * Fixed Last Will to not damage its allies if it was denied * Stout Shield percentage typo (Nareg) * Fixed various neutral creep minimap glitches * Fixed an old bug with Venomancer`s Poison Sting that did minor attack speed reduction instead of minor movement speed reduction. * Fixed Soul Keeper`s gamescore icon (78244) * Fixed hotkey conflict between Spectral Dagger and Desolate * Fixed being able to teleport to the invisible -ap vision units with Scroll of Town Portal * Fixed many tooltips * Fixed some issues with units not being paused in Chronosphere (like Leoric Reincarnate and Bearform) * Fixed various neutral creep tooltips (MrX) * Various other minor cosmetic improvements  Notes: ====== After extensive playtesting on two new items, i decided that it was better for the game to put them on hold rather than rush them in. I`m sorry to those who were waiting for it, but its for the best. Hopefully we will see them in the near future as well as other new content.