Version 6.72d


Items

Skull Basher   Item   Changelogs     Skull BasherB A feared weapon in the right hands, this maul s ability to shatter the defenses of its opponents should not be underestimated. Cost2700 (750) Bought FromWeapons Passive Bash dota2
  • Recipe cost from 1150 to 1000
Pipe of Insight   Item   Changelogs     Pipe of InsightB A powerful artifact of mysterious origin, it creates barriers against magical forces. Cost3200 (800) Bought FromSupport Active Barrier Passive Insight Aura Bonus +8 Health regeneration+30% Magic dota2
  • HPTechnology company regeneration is now equal to the total of its components (10*>11)

Info

Videos

General

  • Undid melee hero collision change from 6.72c
  • Runes now die to one attack
  • Rescaled Neutral Auras to the standard 900 AoE (Command Aura was 500, Toughness Aura was 700, Unholy Aura was 1000)
  • Harpy Storm`s Chain Lightning mana cost reduced from 120 to 90 and cooldown from 9 to 6
  • Enraged Wildkin`s Tornado no longer automatically wanders around
  • Forest Troll High Priest`s Heal cast range from 250 to 350
  • Restored Phantom Lancer`s old Quelling Blade attack animation
  • Changed the Circle of Power`s Freeze Hero hotkey to avoid a conflict with revive
  • Recoded Chain Frost to jump when the projectile hits rather than after a fixed amount of time. Projectile speed rescaled accordingly to remain similar to before

Heroes

Axe   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Axe 25 + 2.8 20 + 2.2 18 + dota2
  • Base @@@#@@@HP(hp.com)###@### regeneration from 1 to 1.25
Bane Not to be confused with Banehallow.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Bane 22 + dota2
  • Enfeeble mana cost rescaled from 125 to 95/105/115/125
Bristleback   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Bristleback 22 + 2.2 17 + 1.8 14 + 2.8 Level Base dota2
  • Quill Spray is no longer blocked by Vanguard, Stout Shield, etc
Centaur Warrunner For the neutral centaur creeps, see Centaur Camp.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Centaur Warrunner 23 + dota2
  • Return base damage increased from 10 to 16
Drow Ranger For the race in Dota 2 lore, see Drow.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     dota2
  • Frost Arrows no longer reduce attack speed
  • Frost Arrows movement speed reduction from 10/20/30/40 to 11/24/37/50
Death Prophet   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Death Prophet 17 + 2.6 14 + 1.4 23 + 3 Level dota2
  • Armor increased by 1
Kunkka   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Kunkka 24 + 3.3 14 + 1.3 18 + dota2
  • Base Intelligence from 16 to 18
  • Ghost Ship cooldown from now scales 90 to 90/80/70
Lina   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Lina 18 + 1.8 16 + 1.5 27 + 3.2 Level Base dota2
  • Fiery Soul movement bonus increased from 2/3/4/5% to 3/4/5/6%
Lone Druid   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Lone Druid 17 + 2.4 24 + 2.7 13 dota2
  • Spirit Bear can no longer use Return if it has taken damage from a player unit in the last 3 seconds
Lycan   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Lycan 25 + 3.3 16 + 1 17 + 1.55 Level Base dota2
  • Feral Impulse AoE reduced from global to 900
  • Shapeshift base attack rate changed to 1.5 (a nerf)
  • Wolves HPTechnology company reduced from 400/475/550/625 to 400/450/500/550
Naga Siren For the race in Dota 2 lore, see Naga.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     dota2
  • Song of the Siren duration increased from 6 to 7 seconds
  • Rip Tide cooldown from 12 to 10 seconds
Phoenix   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Phoenix 19 + 3.2 12 + 1.3 18 + 1.8 Level Base dota2
  • Sun Ray damage increased from 4% to 6%
  • Fire Spirits sub ability now launches all the spirits at once, rather than one at a time
  • Fire Spirits min/max numbers rebalanced
Old:
Minimum heal per spirit: 10/15/20/25
Maximum heal per spirit: 40/60/80/100
New:
Minimum heal per spirit: 7.5/12.5/17.5/22.5
Maximum heal per spirit: 30/50/70/90
Treant Protector For Nature s Prophet s summons, see Treant. For the race in Dota 2 lore, see Treant Protectors.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities dota2
  • Strength from 27 + 3.4 to 25 + 2.8
  • Overgrowth cooldown increased from 100/95/90 to 115/105/95
Shadow Demon   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Shadow Demon 19 + 2.2 18 + 2.2 23 dota2
  • Disruption cast range decreased from 700 to 600
Dazzle   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Dazzle 16 + 2.15 21 + 1.7 27 + 3.4 Level Base dota2
  • Shadow Wave always heals you first before it jumps (so it won`t jump back to you randomly during the bounce. This does not eat up one of your bounce limits either)
Spirit Breaker   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Spirit Breaker 29 + 2.7 17 + 1.7 14 + 1.8 Level dota2
  • Strength growth decreased from 2.8 to 2.4
  • Movement speed decreased from 295 to 290
  • Charge of Darkness stun duration decreased from 1.4/1.8/2.2/2.6 to 1.2/1.6/2.0/2.4 seconds
  • Nether Strike now hits a Greater Bash based on its current level and not auto*lvl4
Storm Spirit   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Storm Spirit 19 + 1.8 22 + 1.8 24 + 3 Level dota2
  • Base Strength increased by 2
Tusk   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Tusk 23 + 2.6 23 + 2.1 18 + 1.7 Level Base dota2
  • Warlus Punch normal critical strike restored from 2.25 to 2.5x
Underlord   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Underlord 25 + 2.9 12 + 1.3 17 + 2.6 Level Base dota2
  • Armor reduced by 1

Bugs

  • Fixed a bug that would cause towers to sometimes ignore Batrider
  • Fixed a vision bug when Skeleton King reincarnates
  • Fixed a bug with The Swarm on invisible units
  • Fixed a rare bug with Borrowed Time that could let it double cast
  • Fixed a rare bug with Shackle based spells being stuck on Ezalor when he is channeling Illuminate
  • Fixed a rare bug with Morph Replicate allowing you to endlessly teleport to the middle of the map
  • Fixed a potential bug with spell steal projectile arriving to you while you die
  • Fixed incorrect icons for Mana Void and Bloodrage
  • Fixed the recent Hand of Midas reworking not working Mud Golems
  • Fixed Goblin`s Greed sometimes causing texttags to fail to appear overhead
  • Fixed Focus Fire sometimes causing your attack speed to drop in very rare situations
  • Fixed temporary hero vision bug after Aegis respawn with Faceless Void, Magina, Dragon Knight
  • Fixed Charge of Darkness interaction with Aegis
  • Fixed Snowball visual direction when rolling
  • Fixed an exploit possible with Devour against Infested Naix
  • Fixed Culling Blade being unable to kill Ethereal units
  • Fixed Ice Blast being unable to kill Ethereal units
  • Fixed a rare bug with some items registering as multiple spell events with some abilities
  • Fixed some minor timing issues with CM mode
  • Fixed a rare bug with The Swarm that could cause heroes to attach to each other
  • Fixed some issues with Nightstalker Aghanim and Switch
  • Fixed a rare bug with Thundergod`s Wrath that could cause it to do the wrong damage
  • Fixed Spell Steal cooldown not appearing on scoreboard
  • Fixed Meepo buyback not fully restoring the mana of his other clones (484729)
  • Fixed Static Remnant triggering on things like Spin Web (484157)
  • Fixed various -swap exploits
  • Fixed duration of Anchor Smash debuff on enemy not always lasting the right amount of time when hitting the same target in a short period of time
  • Fixed lots of other misc bugs

Axe

  • Base HP regeneration from 1 to 1.25

Bane

  • Enfeeble manacost rescaled from 125 to 95/105/115/125

Bristleback

  • Quill Spray is no longer blocked by Vanguard, Stout Shield, etc.

Centaur Warrunner

  • Return base damage increased from 10 to 16

Dazzle

  • Shadow Wave always heals you first before it jumps (so it won`t jump back to you randomly during the bounce. This does not eat up one of your bounce limits either)

Death Prophet

  • Armor increased by 1

Drow Ranger

  • Frost Arrows no longer reduce attack speed
  • Frost Arrows movement speed reduction from 10/20/30/40 to 11/24/37/50

Kunkka

  • Base Intelligence from 16 to 18
  • Ghost Ship cooldown from now scales 90 to 90/80/70

Lina

  • Fiery Soul movement bonus increased from 2/3/4/5% to 3/4/5/6%

Lone Druid

  • Spirit Bear can no longer use Return if it has taken damage from a player unit in the last 3 seconds

Lycan

  • Feral Impulse AoE reduced from global to 900
  • Shapeshift base attack rate changed to 1.5 (a nerf)
  • Lycan Wolves HP reduced from 400/475/550/625 to 400/450/500/550

Naga Siren

  • Song of the Siren duration increased from 6 to 7 seconds
  • Rip Tide cooldown from 12 to 10 seconds

Phoenix

  • Sun Ray damage increased from 4% to 6%
  • Fire Spirits sub ability now launches all the spirits at once, rather than one at a time
  • Fire Spirits min/max numbers rebalanced

Pit Lord

  • Armor reduced by 1

Shadow Demon

  • Disruption cast range decreased from 700 to 600

Spirit Breaker

  • Strength growth decreased from 2.8 to 2.4
  • Movement speed decreased from 295 to 290
  • Charge of Darkness stun duration decreased from 1.4/1.8/2.2/2.6 to 1.2/1.6/2.0/2.4 seconds
  • Nether Strike now hits a Greater Bash based on its current level and not auto-lvl4

Storm Spirit

  • Base Strength increased by 2

Treant Protector

  • Strength from 27 + 3.4 to 25 + 2.8
  • Overgrowth cooldown increased from 100/95/90 to 115/105/95

Tusk

  • Walrus Punch normal critical strike restored from 2.25 to 2.5x

Basher

  • Recipe cost from 1150 to 1000

Pipe of Insight

  • HP regeneration is now equal to the total of its components (10⃢₆ₒ11)

Gameplay and Cosmetics

  • Undid melee hero collision change from 6.72c
  • Runes now die to one attack
  • Rescaled Neutral Auras to the standard 900 AoE (Command Aura was 500, Toughness Aura was 700, Unholy Aura was 1000)
  • Harpy Storm`s Chain Lightning manacost reduced from 120 to 90 and cooldown from 9 to 6
  • Enraged Wildkin`s Tornado no longer automatically wanders around
  • Forest Troll High Priest`s Heal cast range from 250 to 350
  • Restored Phantom Lancer`s old Quelling Blade attack animation
  • Changed the Circle of Power`s Freeze Hero hotkey to avoid a conflict with revive
  • Recoded Chain Frost to jump when the projectile hits rather than after a fixed amount of time. Projectile speed rescaled accordingly to remain similar to before (487503)

Bug Fixes

  • Fixed a bug that would cause towers to sometimes ignore Batrider
  • Fixed a vision bug when Skeleton King reincarnates
  • Fixed a bug with The Swarm on invisible units
  • Fixed a rare bug with Borrowed Time that could let it double cast
  • Fixed a rare bug with Shackle based spells being stuck on Ezalor when he is channeling Illuminate
  • Fixed a rare bug with Morph Replicate allowing you to endlessly teleport to the middle of the map
  • Fixed a potential bug with spell steal projectile arriving to you while you die
  • Fixed incorrect icons for Mana Void and Bloodrage
  • Fixed the recent Hand of Midas reworking not working Mud Golems
  • Fixed Goblin`s Greed sometimes causing texttags to fail to appear overhead
  • Fixed Focus Fire sometimes causing your attack speed to drop in very rare situations
  • Fixed temporary hero vision bug after Aegis respawn with Faceless Void, Magina, Dragon Knight
  • Fixed Charge of Darkness interaction with Aegis
  • Fixed Snowball visual direction when rolling
  • Fixed an exploit possible with Devour against Infested Naix
  • Fixed Culling Blade being unable to kill Ethereal units
  • Fixed Ice Blast being unable to kill Ethereal units
  • Fixed a rare bug with some items registering as multiple spell events with some abilities
  • Fixed some minor timing issues with CM mode
  • Fixed a rare bug with The Swarm that could cause heroes to attach to each other
  • Fixed some issues with Nightstalker Aghanim and Switch
  • Fixed a rare bug with Thundergod`s Wrath that could cause it to do the wrong damage
  • Fixed Spell Steal cooldown not appearing on scoreboard
  • Fixed Meepo buyback not fully restoring the mana of his other clones (484729)
  • Fixed Static Remnant triggering on things like Spin Web (484157)
  • Fixed various -swap exploits
  • Fixed duration of Anchor Smash debuff on enemy not always lasting the right amount of time when hitting the same target in a short period of time
  • Fixed lots of other misc bugs