Version 6.75


Info

Version 6.75
(Full list) See game build updates. For a list of all updates, see Patches. Versions are successive Dota 2 builds that bring new content and balance changes to the game. Most major versions are
Release Date
Dota 2:
DotA:
2012-09-29
← 6.74c Version 6.74c(Full list) Bug fixes. Release Date Dota 2:- DotA:2012-03-21  ← 6.74b6.75 →  Fixed Flamebreak not functioning properly with creeps. See also edit] Versions Patches v • d • e SystemIn-game Patches Versions Cosmetic Items (Rarity · Quality) Item 6.75b → Version 6.75b(Full list) Balanced heroes. Release Date Dota 2:- DotA:2012-10-01  ← 6.756.76 →  General edit] Fixed a fatal error when using wc3 patch 1.24b or 1.24e Fixed a new bug in 6.75 that allowed refresher


General

Videos

Heroes

Alchemist   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Alchemist 25 + 2.1 11 + 1.2 25 + dota2
  • Acid Spray damage per second increased from 8/16/24/32 to 14/20/26/32
  • Acid Spray mana cost from 160 to 130/140/150/160
  • Chemical Rage Base Attack Time decreased from 1.45/1.3/1.15 to 1.4/1.2/1.0
  • Goblin`s Greed counter duration increased from 20 to 25 seconds
  • Goblin`s Greed bonus gold scaling adjusted from 2/4/6/8 + 2 to 4/6/8/10 + 1/2/3/4
  • Unstable Concoction max damage increased from 130/200/270/340 to 150/220/290/360
  • Unstable Concoction no longer displays the countdown numbers to enemies
  • Unstable Concoction always affects a 175 area around where it explodes
  • This includes when it explodes on Alchemist
Anti-Mage
  • Movement speed decreased from 320 to 315
  • Blink animation time increased from 0.33 to 0.4
  • Legs decreased from 2/2/2/2 to 1/1.5/1.8/1.9
Axe   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Axe 25 + 2.8 20 + 2.2 18 + dota2
  • Berserker`s Call bonus armor increased from 30 to 40
  • Battle Hunger slow decreased from 10% to 8%
  • Battle Hunger movement bonus increased from 4% to 8% per affected enemy
  • Counter Helix damage increased from 100/130/160/190 to 100/135/170/205
Ancient Apparition "AA" redirects here. For the professional player, see ARS-ART.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     dota2
  • Chilling Touch now deals its bonus damage and uses a charge when attacking creeps
  • Chilling Touch AoE increased from 450 to 525
  • Chilling Touch damage increased from 40/50/60/70 to 50/60/70/80
  • Chilling Touch duration reduced from 40 to 30
  • Ice Blast is no longer dispelled by the Fountain
Bane Not to be confused with Banehallow.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Bane 22 + dota2
  • Fiend`s Grip Aghanim`s duration increased from 6 to 7
  • Enfeeble damage reduction increased from 25/50/75/100 to 30/60/90/120
  • Enfeeble can no longer be dispelled by Manta, BKB or any other dispel.
Batrider   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Batrider 23 + 2.7 15 + 1.5 24 + dota2
  • Cast animation time decreased from 0.3 to 0.2
  • Strength growth increased from 2.0 to 2.7
  • Turn rate improved from 0.4 to 1.0
  • Firefly duration increased from 15 to 18 seconds
  • Firefly damage trail no longer instantly disappears when Batrider dies
Bloodseeker
  • Blood Bath death detection AoE for enemy heroes increased from 225 to 325
  • Bloodrage bonus base damage from 20/40/60/80% to 30/60/90/120%
  • Thirst AOE from 1500/3000/4500/6000 to 6000
  • Thirst MS bonus from 11/22/33/44% to 15/25/35/45%
  • Thirst @@@#@@@HP(hp.com)###@### percentage detection rescaled from constant 40% to 20/30/40/50% HPTechnology company (Invis is half that)
Brewmaster
  • Primal Split units are now affected by Black Hole
Broodmother
  • Spawn Spider`s Spiderite bounty increased from 11-13 to 16-21
  • Incapacitating Bite no longer gives 2/4/6/8 bonus damage
  • Incapacitating Bite miss rate increased from 10/15/20/25 to 10/20/30/40
Chaos Knight
  • Chaos Bolt`s stun is no longer partially undodgeable (now a normal projectile with 1000 speed)
Chen
  • Holy Persuasion no longer has the ability to teleport allied units
  • Test of Faith grants you a secondary ability to teleport allied units
Clinkz
  • Strafe attack speed bonus increased from 110 to 130
Clockwerk
  • Strength growth increased from 2.4 to 2.7
  • Battery Assault damage interval improved from 0.75 to 0.7
  • Power Cogs damage and mana drain increased from 60/90/120/150 to 80/120/160/200
  • Power Cogs duration increased from 3/4/5/6 to 5/6/7/8
  • Fixed Power Cogs not triggering and burning mana/hp when someone Force Staffs over it
Crystal Maiden
  • Freezing Field duration increased from 4 to 7 seconds
Dark Seer
  • Movement speed decreased from 305 to 300
  • Vacuum cooldown increased from 16 to 19
  • Vacuum cast range decreased from 550 to 500
  • Vacuum AoE decreased from 275/375/475/575 to 250/350/450/550
  • Vacuum can no longer pull invulnerable units
Dazzle
  • Poison Touch level 4 cooldown decreased from 9 to 7
  • Shadow Wave AoE increased from 170 to 185
Death Prophet
  • Armor increased by 1
Disruptor
  • Static Storm max damage increased from 170/210/250 to 170/220/270
Doom
  • Devour creep level restriction removed
  • Devour cooldown from 60/55/50/45 to 70/60/50/40
  • Devour gold from 40/60/80/100 to 25/50/75/100
  • Devour mana cost from 60 to 60/50/40/30
  • Level Death bonus damage now deals 20% of Max HPTechnology company instead of a fixed amount
  • Level Death damage increased from 100/150/200/250 to 125/175/225/275
  • Scorched Earth damage/heal increased from 12/16/20/24 to 12/18/24/30
Dragon Knight
  • Armor decreased by 1
  • Dragon Blood armor bonus increased from 2/4/6/8 to 3/6/9/12
  • Elder Dragon form level 2/3 no longer gives bonus damage (was 5/14)
  • Elder Dragon form level 2/3 splash area rescaled slightly
    • 100% splash AoE changed from 75 to 100
    • 75% splash AoE changed from 150 to 200
    • 50% splash AoE remains the same
Drow Ranger
  • Frost Arrow`s slow increased from 50% to 60% at level 4
  • Marksmanship level 3 agility bonus increased from 45 to 60
  • Trueshot Aura damage bonus increased from 7/14/21/28% to 8/16/24/32%
  • Silence cooldown decreased from 15 to 13
Earthshaker
  • Enchant Totem cooldown decreased from 7 to 6 seconds
Enigma
  • Malefice damage reduced from 30/40/65/80 to 40/40/65/65 (still 1/2/2/3 pulses)
  • Midnight Pulse cast range from 500 to 700
  • Blackhole mana cost from 200/300/400 to 250/350/450
Faceless Void
  • Time Lock deals twice as much damage when it procs on a target in Chronosphere
  • Faceless Void can no longer be frozen by any Chronosphere!!
Gyrocopter
  • Movement speed increased from 305 to 315
  • Flak Cannon AoE increased from 800 to 1000
  • Call Down AoE increased from 400 to 450
Huskar
  • Burning Spears duration increased from 6 to 7
  • Inner Vitality can now be cast on magic immune targets
  • Life Break Aghanim`s cooldown decreased from 24/16/8 to 4
Invoker
  • Invoker base damage decreased by 4
Jakiro
  • Facing direction now more accurately matches his turn rate (just a visual change)
  • Liquid Fire AoE increased from 175 to 300
  • Ice Path reworked:
    • After a short delay a thin path of ice is created in front of Jakiro for a short period, anyone that touches the path gets frozen until the path disappears. Deals damage to anyone it affects.
    • Creation Delay: 0.4
    • Path Duration: 1/1.4/1.8/2.2
    • Damage: 100
    • AOE: 150
    • Range: 1100
    • Mana cost: 75
    • Cooldown: 12/11/10/9
Juggernaut
  • Base attack time decreased from 1.7 to 1.6
  • Omnislash now kills creeps and neutrals in 1 hit
Keeper of the Light
  • Chakra mana cost rescaled from 40/55/70/85 to 25/45/65/85
  • Mana Leak cooldown decreased from 18 to 16
  • Illuminate cast range changed to be the same as its travel range (just a UI change)
  • Illuminate max hit distance increased from 1600 to 2000
Kunkka
  • Base strength increased by 3
  • Ghost Ship cooldown decreased from 90/80/70 to 60/50/40
  • Ghost Ship impact AoE increased from 400 to 425
Leshrac
  • Diabolic Edict now uses Leshrac`s cast animation time
Lich
  • Frost Nova cooldown decreased from 9.25/9.25/9.25/8 to 8
Lifestealer
  • Rage duration increased from 2.5/3.25/4/4.75 to 3/4/5/6
Lina
  • Fiery Soul attack speed bonus increased from 40/50/60/70 to 40/55/70/85
  • Laguna Blade cooldown rescaled from 120/90/55 to 90/70/50
Lion
  • Finger of Death cooldown rescaled from 150/90/55 to 170/105/40
  • Finger of Death damage increased from 500/650/850 to 600/725/850 (Aghanim`s from 600/800/1025 to 725/875/1025)
  • Mana Drain initial cast range increased from 600/650/700/750 to 750
  • Mana Drain threshold range increased from 800 to 850
  • Mana Drain cooldown decreased from 25/20/15/10 to 20/15/10/5
Lone Druid
  • Spirit Bear can no longer be resummoned while it is taking damage
Luna
  • Moon Glaive level 4 bounce count increased 4 to 5
Lycan
  • Summon Wolves mana cost increased from 125 to 145
  • Spirit Wolves HP decreased from 400/450/500/550 to 200/240/280/320
  • Spirit Wolves now have 50% magic resistance
  • Fixed Shapeshift speed buff remaining after dying with Aegis
Magnus
  • Agility growth increased from 1.8 to 2.5
  • Empower damage and cleave bonus increased from 15/25/35/45% to 20/30/40/50%
  • Skewer slow duration increased from 2 to 2.5 seconds
Meepo
  • Geomancer clones stat sharing increased from 25% to 30%
  • Geostrike DPS increased from 5/10/15/20 to 7/14/21/28
Mirana
  • Sacred Arrow cooldown decreased from 25 to 20
  • Starstorm`s second single unit impact damage increased from 50% to 75% of the original
Morphling   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Morphling 19 + 2.3 24 + 3.7 17 + dota2
  • Cast animation time increased from 0.3 to 0.45
  • Morph mana cost increased from 20 to 30 mana per second
  • Base damage decreased by 6
  • Waveform AoE decreased from 255 to 200
  • Waveform no longer allows you to start attacking/casting before it is completed
Naga Siren
  • Base damage decreased by 12
  • Cast animation time increased from 0.5 to 0.65
Nature`s Prophet
  • Movement speed decreased from 300 to 295
  • Force of Nature`s Treant`s magic resistance decreased from 33% to 20%
Necrophos
  • Death Pulse heal rescaled from 50/75/100/130 to 70/90/110/130
  • Sadist reworked
    • Necrolyte gains increased HP and Mana regeneration for each unit he kills.
    • Mana Regeneration: 2/4/6/10 per second
    • HP Regeneration: 1/2/3/4 per second
    • Duration: 6
    • Gives 10x the bonus for hero kills.
    • Note: Stacks with itself. Each stack operates independently.
Nyx Assassin
  • Base HP regeneration increased to 2.5
  • Mana Burn drain amount increased from 4*Int to 5*Int
  • Mana Burn mana cost rescaled from 90/110/130/150 to 130/120/110/100
  • Vendetta movement speed increased from 10/15/20% to 16/18/20%
  • Spiked Carapace reworked
Outworld Devourer
  • Astral Imprisonment intelligence steal increased from 2/4/6/8 to 4/6/8/10
Ogre Magi
  • Armor increased by 1
  • Aghanim`s Unrefined Fireblast cooldown decreased from 20 to 10
  • Bloodlust can now target catapults
  • Bloodlust movement speed bonus increased from 6/9/12/15% to 10/12/14/16%
Omniknight
  • Degen Aura AoE increased from 300 to 315
Phantom Assassin
  • Coup de Grace critical strike multiplier increased from 2.5/3.25/4 to 2.5/3.5/4.5
Phantom Lancer
  • Agility growth increased from 2.8 to 4.2
  • Spirit Lance slow duration increased from 3 to 3.25 seconds
Puck
  • Dream Coil duration increased from 5 to 6 (Aghanim`s from 7 to 8)
  • Illusory Orb AoE increased from 200 to 225
  • Waning Rift damage increased from 60/120/180/240 to 70/140/210/280
  • Fixed Phase Shift invulnerability duration ending 0.25 seconds too soon
Pugna
  • Movement speed increased from 315 to 320
  • Nether Ward mana flare damage increased from 0.75/1/1.25/1.5 to 1/1.25/1.5/1.75
  • Life Drain break range increased from 850 to 900
Razor
  • Plasma Field Min damage from 80/120/160/200 to 60/100/140/180
  • Plasma Field Max damage from 140/210/280/350 to 160/230/300/370
  • Static Link no longer breaks if Razor loses vision of the target
  • Static Link can no longer ground target
  • Static Link can now target magic immune (it could before via ground seeking)
  • Unstable Current`s purge duration increased from 0.3/0.6/0.9/1.2 to 0.4/0.8/1.2/1.6
Rubick   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Spell Steal Interactions   Old Abilities   Changelogs   Known Bugs     Rubick 19 + 1.8 14 dota2
  • Movement speed decreased from 300 to 290
  • Fade Bolt bounce AoE decreased from 500 to 440
Shadow Demon
  • Soul Catcher mana cost increased from 50 to 50/60/70/80
  • Shadow Poison AoE increased from 150 to 180
Shadow Fiend
  • Necromastry hero kill soul increment increased from 6 to 12
  • Presence of the Dark Lord armor reduction improved from 2/3/4/5 to 3/4/5/6
  • Requiem of Souls has a new passive component that triggers upon death
    • Upon dying half of Shadow Fiend`s souls (the amount lost on death) will be released as if you had cast Requiem of Souls with those souls. This cast does not put the spell on cooldown and will trigger if it is on cooldown. It is now a passive component of the ability.
Silencer
  • Strength growth increased from 1.7 to 2.2
  • Global Silence duration increased from 3/4/5 to 3/4.5/6
  • Last Word now always steals 2 intelligence if an enemy hero dies in its AoE

Skeleton King

  • Hellfire Blast slow increased from 15% to 20%
Slardar
  • Amplify Damage armor reduction increased from 8/12/16 to 8/14/20

Captain`s Mode

  • Goblin Shredder added to Captain`s Mode
  • Skywrath Mage added to Captain`s Mode
  • Captain`s Mode first ban phase now has 2 bans instead of 3
  • Captain`s Mode second ban phase now has 3 bans instead of 2
  • Glyph duration increased from 4 to 5 seconds
  • Enraged Wildkin`s Tornado vision decreased from 1200/800 to 300
  • Aegis reclaim time decreased from 10 to 6 minutes

Gold & XP

  • Team AoE bounty for kills with 2 heroes around changed from 9*Level+95 to 12*Level + 125
  • Team AoE bounty for kills with 3 heroes around changed from 8*Level+20 to 10*Level+40
  • Killer bounty level multiplier increased from 200+5*Level to 200+9*Level
  • Total XP required for level 7 decreased from 2700 to 2600
  • Total XP required for level 8 decreased from 3500 to 3200

Gameplay

  • Added a new loading screen
  • Random Draft Mode hero pool count increased from 20 to 22
  • Recipe items no longer sell for 80% of their price (now 50% like regular items)
  • Added a 1 second cooldown to placing Observer and Sentry Wards (to help prevent accidental usage when lagging)

Bug Fixes

  • Fixed various item sell costs
  • Fixed a lot of tooltips issues
  • Roshan turn rate increased to fix some abuses
  • Fixed a bug that could cause Brewmaster to not respawn

New Heroes

  • Added a new Agility hero

Zet, the Arc Warden

  • Scourge
  • Agility
  • Movespeed: 295
  • Starting Armor: 0
  • Attack Damage: 40-50
  • Attack Range: 625
  • Intelligence: 24 + 2.1
  • Strength: 24 + 1.9
  • Agility: 15 + 1.8
Flux
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Engulfs an enemy unit with swirling volatile energy for 6 seconds, slowing its movement speed by 50% and dealing damage over time if it is alone. The effect is muted if there is a nearby enemy unit within 225 aoe.

75
20
Duration:
DPS:
Slow:
AoE:
Cast Range:
₠6
₠15 / 30 / 45 / 60
₠50%
₠225
₠600 / 700 / 800 / 900


  • Note: Effect stacks directly with multiple instances. Each instance operates independently.
Magnetic Field
Ability: No Target
Affects: Allied Units
Buildings
Distorts space, generating a circular field that grants 100% evasion and bonus attack speed to allied units and buildings within. The field has an aoe of 375.

110
50
Duration:
Cast Range:
Attack Speed Bonus:
AoE:
₠3.5 / 4 / 4.5 / 5
₠900
₠50 / 60 / 70 / 80
₠375


  • Note: Units need to remain within this area to get the bonuses.
Spark Wraith
Ability: Point Target
Affects: Enemy Units
Damage: Magical
Summons a Spark Wraith that takes 3 seconds to fully materialize. Haunts the targeted area until an enemy comes within its range and then fuses itself into him dealing magical damage.

50
4
Activation Delay:
Duration:
Damage:
AoE:
₠3
₠50
₠150 / 200 / 250 / 300
₠375 (seeks towards the closest unit in this AoE at 400 MS and damages it)


Tempest Double
Ability: No Target
Affects: Self
By vibrating at extreme speeds, Arc Warden is able to create a perfect electrical incarnation of himself for 20 seconds, at the cost of health and mana. This incarnation can use any spells or items he has, and spawns with his health and mana after the cast.

55
HP/MP Cost:
₠30% / 15% / 0% of current HP/MP


  • Note: The Tempest Double is visibly different for allies. Cannot copy Wards, Smoke or Refresher Orb.
  • Added a new Intelligence hero

Auroth, the Winter Wyvern

  • Scourge
  • Intelligence
  • Movespeed: 85
  • Starting Armor: 1
  • Attack Damage: 38-45
  • Attack Range: 425
  • Intelligence: 25 + 2.4
  • Strength: 24 + 2.1
  • Agility: 16 + 1.9
Arctic Burn
Ability: No Target
Affects: Enemy Units
Damage: HP Removal
Imbues you with a deathly chill, causing you to gain bonus attack range and flying movement for 6 seconds. Your attacks place an arctic burn on enemies that slows them and burns a portion of their health away.

120 / 110 / 100 / 90
60 / 50 / 40 / 30
Duration:
Attack Range:
Slow:
Slow Duration:
HP Burn:
₠6
₠700 / 800 / 900 / 1000
₠25% / 30% / 35% / 40%
₠4
₠6% of current HP per second (not lethal, does not count as damage)


  • Debuff cannot be refreshed on enemies that it hits.
Splinter Blast
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Fires a passive shard of ice at an enemy unit. Upon impact, it gains new life and splits off into active shards that deal heavy damage and slow to all other enemy units. Initial target is unaffected.

120 / 130 / 140 / 150
8
Split AoE:
Secondary Target Damage:
Secondary Target Slow:
Slow Duration:
Cast Range:
Projectile Speed:
₠500
₠100 / 180 / 260 / 340
₠25%
₠4
₠1200
₠Takes 1.5 seconds to arrive at the destination


Cold Embrace
Ability: Unit Target
Affects: Allied Heroes
Reduces an allied hero`s body temperature by encasing him in ice, sending him into a deep sleep and regenerating a percentage of max HP for 4 seconds, in addition to blocking all physical damage for its duration.

75
14
Cast Range:
Duration:
HP Regeneration:
₠1000
₠4
₠20 + 3% / 4% / 5% / 6% of Max HP per second


  • Note:The allied hero is disabled for the duration of the buff.
Winter`s Curse
Ability: Unit Target
Affects: Enemy Units
Winter Wyvern strikes the battlefield with a maddening chill, cursing a targeted enemy unit and freezing it in place. All of the target`s nearby allied units will go into an uncontrollable frenzy, attacking the frozen ally for a short duration.

250
90
Cast Range:
Duration:
AoE:
₠800
₠2.5 / 2.75 / 3
₠350


  • Note: You get credit for kills done this way. Does not affect target`s magic immune allies.

Abaddon

  • Armor decreased by 2
  • Aphotic Shield cooldown decreased from 14/12/10/8 to 12/10/8/6
  • Borrowed Time cooldown now scales from 60 to 60/50/40
  • Death Coil cooldown decreased from 6 to 5 seconds
  • Frostmourne enemy debuff duration increased from 2 to 2.5

Alchemist

  • Acid Spray damage per second increased from 8/16/24/32 to 14/20/26/32
  • Acid Spray manacost from 160 to 130/140/150/160
  • Chemical Rage Base Attack Time decreased from 1.45/1.3/1.15 to 1.4/1.2/1.0
  • Goblin`s Greed counter duration increased from 20 to 25 seconds
  • Goblin`s Greed bonus gold scaling adjusted from 2/4/6/8 + 2 to 4/6/8/10 + 1/2/3/4
  • Unstable Concoction max damage increased from 130/200/270/340 to 150/220/290/360
  • Unstable Concoction no longer displays the countdown numbers to enemies
  • Unstable Concoction always affects a 175 area around where it explodes

Ancient Apparition

  • Chilling Touch now deals its bonus damage and uses a charge when attacking creeps
  • Chilling Touch AoE increased from 450 to 525
  • Chilling Touch damage increased from 40/50/60/70 to 50/60/70/80
  • Chilling Touch duration reduced from 40 to 30
  • Ice Blast is no longer dispelled by the Fountain

Anti-Mage

  • Movement speed decreased from 320 to 315
  • Blink animation time increased from 0.33 to 0.4
  • Legs decreased from 2/2/2/2 to 1/1.5/1.8/1.9

Axe

  • Berserker`s Call bonus armor increased from 30 to 40
  • Battle Hunger slow decreased from 10% to 8%
  • Battle Hunger movement bonus increased from 4% to 8% per affected enemy
  • Counter Helix damage increased from 100/130/160/190 to 100/135/170/205

Bane

  • Fiend`s Grip Aghanim`s duration increased from 6 to 7
  • Enfeeble damage reduction increased from 25/50/75/100 to 30/60/90/120
  • Enfeeble can no longer be dispelled

Batrider

  • Cast animation time decreased from 0.3 to 0.2
  • Strength growth increased from 2.0 to 2.7
  • Turn rate improved from 0.4 to 1
  • Firefly duration increased from 15 to 18 seconds
  • Firefly damage trail no longer instantly disappears when Batrider dies

Bloodseeker

  • Blood Bath death detection AoE for enemy heroes increased from 225 to 325
  • Bloodrage bonus base damage from 20/40/60/80% to 30/60/90/120%
  • Thirst AOE from 1500/3000/4500/6000 to 6000
  • Thirst MS bonus from 11/22/33/44% to 15/25/35/45%
  • Thirst HP percentage detection rescaled from constant 40% to 20/30/40/50% HP (invis is half that)

Brewmaster

  • Primal Split units are now affected by Black Hole

Bristleback

  • Quill Spray damage cap increased from 220 to 400
  • Warpath damage per stack increased from 10/15/20 to 20/25/30
  • Warpath base damage increased from 10/20/30 to 20/25/30
  • Fixed how Quill Spray damage threshold works

Broodmother

  • Spawn Spider`s Spiderite bounty increased from 11*13 to 16*21
  • Incapacitating Bite no longer gives 2/4/6/8 bonus damage
  • Incapacitating Bite miss rate increased from 10/15/20/25 to 10/20/30/40

Centaur Warrunner

  • Double Edge now deals its damage in a 190 AoE around the target

Chaos Knight

  • Chaos Bolt`s stun is no longer partially undodgeable (now a normal projectile with 1000 speed)

Chen

  • Holy Persuasion no longer has the ability to teleport allied units
  • Test of Faith grants you a secondary ability to teleport allied units