Abilities
Vhoul Assassin
Ability
Passive
Passive
Affects
Enemies
Enemies
Damage
Magical
(HP Removal)
Magical
(HP Removal)
The Vhoul Assassin has soaked his weapons in his own blend of painful predator venoms. Heroes recover from the poison more quickly.
Notes:
- The damage from Envenomed Weapon is flagged as @@@#@@@HP(hp.com)###@### Removal Damage is any means by which unit s current health can be reduced. Heroes, creeps, ancients, Roshan and fountains are all capable of dealing damage. Contents 1 Damage sources 1.1 Attack damage 1.2 Spell damage 2 , so it does not trigger any on-damage effects.
- The debuff from multiple Vhoul Assassins` successive attacks does not stack, only the duration gets refreshed.
- Deals damage in 1 second intervals, starting 1 second after the debuff is placed, resutling in 10 (20 against non-hero units) instances.
- Can deal up to 20 (40 to non-hero units) damage ( before reductions There are several ways to affect the final value of a damage instance. Damage can be manipulated on both ends, from the dealing unit (outgoing damage) and the receiving unit (incoming damage). Armor and magic ).
- Envenomed Weapon`s damage is not lethal.
Info
The Vhoul Assassin camp is a small camp of neutral creeps. It contains 3 Vhoul Assassins, and gives a total of 99 experience and 51-69 gold.
Videos
Trivia
- In the original DotA, the Vhoul Assassin was known as "Gnoll Assassin".
Version history
Version
Description
- Swapped the medium pullable Neutral Camp with the small camp
- A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
- Neutral spawn empty check no longer considers corpses in its spawn rules
- Changed the location of some of the Scourge creep camps
- Changed the locations and distribution of neutral creep camp groups
- Reworked the trees and pathing near the small Sentinel creep camp
- Reworked Neutral Creep abilities and mechanics to better balance them out
- Gnoll Assassin creep is slightly stronger and give a little more bounty as well
- Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
- Added two new neutral creep spots
- Neutral creeps now spawn at the 2 minutes mark rather than 3 minutes.
- Changed the spawns between sent and scourge sides to better balance
- Neutral creep return/acquire mechanics tweaked
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Vhoul Assassin
| Notes
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