Winter Wyvern Guide


Gameplay

Playstyle
Winter Wyvern   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Winter Wyvern 24 + 2.4 16 + 1.9 25 dota2 is a powerful nuker who also provides utility in her spells, making her a well-rounded support. As she does not require gold in order to be effective, she is well-suited to playing as a hard support, protecting her safe lane carry and rotating to gank with her spells. Unlike most supports, she becomes extremely strong in the late game where the damage tend to be high and crowd control is definitive key to win, since she can turn her enemies damage against themselves while locking them for a long duration.
Pros Cons
  • Falls off mid game when most damage is magic, but comes back online late game when physical carries start to come online
  • Even though her skills have great utility, great damage and favorable cast range, one must know the right time to use it, since her skills have some drawbacks for such utility (for instance, Winter`s Curse stuns and causes the enemies to damage themselves for a long time, but massively reduce the damage they take).
  • Bad movement speed

Videos

Info


Hero Strategy Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e Winter Wyvern Equipment (collapse sets)Sets Frostheart Iceburnt Elegy Noble Frostheart Portents dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     This is a list of cosmetic items that reflects dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Auroth, the Winter Wyvern Like many great poets, Auroth Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     No records NewPP limit report Cached time: 20170623105354 Cache Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Version history 2 Patch history Version history dota2 Known Bugs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 General 2 Arctic Burn 3 Splinter Blast

Ability Builds

Generic Winter Wyvern
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 20 25

Talents

Hero Talents   Main   Table of Gained Bonuses     The Talent Selection interface. Talents are traits unique to each hero. They are chosen every 5th level starting at level 10, offering a permanent choice between dota2
-3s Splinter Blast Cooldown 25 +15% Arctic Burn Slow
+1s Cold Embrace Duration 20 +120 Gold/Min
+50 Damage 15 +20 Movement Speed
+7 Strength attribute symbol.png Strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To dota2 10 +8 Intelligence attribute symbol.png Intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 dota2

General

Arctic Burn

  • Arctic Burn gives Winter Wyvern flying movement while boosting her attack range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by and night vision, and causing her attacks to burn a fraction of enemies` current health every second.
  • As it is her primary mobility spell, maxing out Arctic Burn first can help make Winter Wyvern far more mobile and better able to counter enemy actions. While the @@@#@@@HP(hp.com)###@### burn is static, reducing the cooldown and mana cost allows Winter Wyvern to have the spell ready as the situation requires, and helps keep her mana pool full for casting her other spells. As well, the increased slow can help to get kills during ganks, and can greatly inhibit enemy movement during teamfights.
  • Arctic Burn is also a good spell pick as Winter Wyvern`s first ability, as it can be used to initiate a fight by slowing and burning enemy heroes or as an emergency escape spell to evade an enemy gank.
  • Because Arctic Burn`s damage is expressed as a percentage of the target`s current health, it is more effective the higher an enemy`s health is. Using it at the start of a fight will burn down a larger fraction of the enemy`s maximum health, allowing subsequent attacks and spells from teammates to be more impactful.
  • Always take advantage of the flying movement that Arctic Burn provides. When initiating for a gank or teamfight, Winter Wyvern can soar over trees and ledges/cliffs, attacking the enemy from unexpected directions. When used as an escape, Auroth can escape enemies by flying over impassable terrain, preventing them from easily pursuing.
  • Arctic Burn`s combination of flying movement and attack and night vision range bonuses make Winter Wyvern into a very strong nighttime ganker. The increased night vision lets her spot enemies at very long range, allowing her to choose an advantageous approach angle with her flying movement, while the attack range bonus allows her to attack from outside most enemies` vision range, most importantly to put their Blink Dagger on cooldown for at least 8 seconds.
  • Be careful about using Arctic Burn to scout, as Winter Wyvern still possesses ground vision and is unable to see up high ground or through trees. If going up high ground, try to take a side approach that takes her in from an unexpected angle (using trees for cover as necessary), rather than directly up a stairway where enemies could be waiting.

Splinter Blast

  • Splinter Blast fires a shard of ice at a target, splintering upon impact and damaging and slowing all other nearby enemies.
  • Beware that Splinter Blast does not affect the primary target at all, and as such is useless against lone targets. If trying to damage and slow an enemy with the spell, aim it at a secondary target so that the splinters will bounce to the primary target.
  • Because of its tremendous nuking potential, Splinter Blast can be a strong spell to max out early in the game. The combination of low cooldown and high area damage allows Winter Wyvern to sweep away creep waves in seconds and deal powerful area damage in fights. In particular, at maximum level Splinter Blast is capable of killing ranged lane creeps in a single cast before the 37:30 mark, giving her strong pushing and counter-pushing capability. Increasing Intelligence or buying Aether Lens   Item   Interactions   Changelogs     Aether Lens Polished with the incantation of his final breath, the gift of a dying mage to his sickly son. Cost2350 (600) Bought FromCaster Passive Spell Range dota2 can further strengthen her nuke damage and maintain her pushing potential.
  • Splinter Blast`s extremely long cast range allows Winter Wyvern to hit enemies up to 1700 range away. Use this to your advantage in fights to keep as much space between yourself and enemy heroes as possible.
  • Be mindful that Splinter Blast`s initial projectile has a fixed 1 second travel time beyond 650 range, and cannot be disjointed, so it is very adept at catching enemies no matter where they are. As well, the secondary splinters that damage and slow enemies in an area cannot be disjointed either once locked on, which allows Winter Wyvern to splash damage at enemies in many situations where other damage nukes cannot.
  • Because of its extremely long range and low cooldown, Splinter Blast is a very useful spell for breaking an enemy`s Linken`s Sphere   Item   Interactions   Old Abilities   Changelogs     Linken s Sphere This magical sphere once protected one of the most famous heroes in history. Cost4850 (1000) Bought FromArmor Active Transfer Spellblock Passive Spellblock dota2 . In particular, it can clear the way to cast Winter`s Curse, and come off cooldown shortly after the taunt.
  • When casting Splinter Blast against lane creeps, keep in mind that the primary target will take no damage and will not be slowed. If creep positioning permits, try to target Splinter Blast on a siege creep, as their 80% magic resistance makes the secondary damage ineffective against them anyways. Be that as it may, keep in mind that the siege creeps are usually positioned well behind the rest of a creep wave, meaning that unless the melee creeps are aggroed and brought closer, a Splinter Blast targeted on a siege creep will likely only hit the ranged creeps.

Cold Embrace

  • Cold Embrace is a powerful protective spell that disables a target ally but nullifies incoming physical damage and heals a sizable fraction of their health.
  • Because it is a percentage-based spell, Cold Embrace is situationally effective in the early game when health pools are very small. Be that as it may, the physical damage immunity means that a value point in the skill is very effective since it can be used to save allies who are ganked by enemies, particularly since most magic nukes will drain a sizable fraction of gankers` small mana pools.
  • Cold Embrace`s physical damage negation makes it extremely strong for saving a teammate who has been caught out of position and is being focused down by enemy attacks. The principle is that if an ally is being chain-disabled by the enemy, then casting Cold Embrace on them will not matter, as they were already being stunned and the spell will protect them from physical damage while healing them, wasting the enemy`s time.
  • Beware that while an encased ally is immune to physical damage, they are still affected by secondary attack effects, as well as Magical and Pure damage. This means that Essence Shift will still steal attributes, Mana Break will still destroy mana (but deal no damage), Chilling Touch and Arcane Orb will still deal their Magical and Pure damage components, respectively, and teammates can still be finished off by non-physical nukes like Laguna Blade and Sonic Wave. When choosing whether or not to cast Cold Embrace, be sure to take enemy composition and abilities into account.
  • This vulnerability to other damage types can be mitigated with the help of allies, however. For instance, Repel can render the target spell immune and thus unable to be damaged by anything short of spell immunity piercing Pure damage, Fate`s Edict can block magical damage while leaving the target still able to receive other buffs such as Purifying Flames, and so on.
  • Cold Embrace is an extremely powerful pushing spell, due to its combination of healing, low cooldown and physical damage immunity.
    • Because of its percentage-based healing, Cold Embrace can restore a sizable fraction of allies` health, allowing them to continue pushing after a successful teamfight and be ready to engage enemies at full health.
    • As it can be targeted on all allies, creeps can be targeted in order to render them immune to enemy attacks, particularly towers. Casting Cold Embrace on the creep that is currently being attacked by an enemy tower will waste the tower`s attacks for the next 4 seconds, allowing all other allied creeps to continue damaging it.

Winter`s Curse