Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor
Item Changelogs Stout ShieldBL One man s wine barrel bottom is another man s shield. Cost200 Bought FromArmaments Passive Damage Block Disassemble? No Alert allies? No Recipe The Stout Shield is an item
Item Old Abilities Changelogs BucklerB A powerful shield that imbues the bearer with the strength of heroes past, it is capable of protecting entire armies in battle. Cost800 (200) Bought
Item Changelogs Hood of DefianceBL A furred, magic resistant headpiece that is feared by wizards. Cost1725 Bought FromArmor Active Barrier Bonus +8 Health regeneration+25% Magic resistance Disassemble? No Alert allies? No
Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor