How to get
Millhouse Manastorm can be obtained through Classic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not card packs Card pack concept art Card packs are items that players can open to acquire cards for filling a player s collection. Only card packs for the current Standard format sets are available for purchase in the , through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust , or as an Arena A video explaining the Arena in Hearthstone made by the Curse Gamepedia @@@#@@@YouTube(youtube.com)###@### Channel. The Arena is a game mode where players compete against each other using specially constructed decks to earn substantial rewards. It reward.
Card | Crafting cost | Disenchanting |
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Millhouse Manastorm | 1600 | 400 |
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Millhouse Manastorm | 3200 | 1600 |
Synergies
Name | Rarity | Class | Type | Subtype | Cost | Atk | HP | Effect |
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Info
Battlecry: Enemy spells cost (0) next turn.
"I`m gonna light you up, sweetcheeks!"
See this card on Hearthpwn
- For the tutorial boss of the same name, see Millhouse Manastorm (boss) Millhouse Manastorm Set: Tutorial Type: Hero Health: 20 See this card on Hearthpwn data page] For the minion card of the same name, see Millhouse Manastorm Millhouse Manastorm is the second boss encountered during the
Millhouse Manastorm is a legendary Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There neutral Neutral is the term used to describe cards which are not limited to a specific class. Neutral collectible cards can be included in any deck, regardless of hero. Neutral cards use a plain, grey card minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion card, from the Classic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not set.
Videos
Strategy
Millhouse Manastorm is meant to give you an early advantage in any game. If you play first he can be a turn Hearthstone takes place in turns. Each turn gives a player the opportunity to act. At the end of each turn, play is passed back to the other player. A round describes one turn for each 2 4/4, and if you go second he can be a turn 1 4/4. Either way he is extremely good for his cost early game. The only downside is that spells cost 0 for your opponent next turn, so you had better be careful what type of deck you play him against. This can have unforeseen and devastating consequences, such as early-game Pyroblast Pyroblast Set: Classic Type: Spell Class: Mage Rarity: Epic Cost: 10 Abilities: Deal damage Deal 10 damage.Take the time for an evil laugh after you draw this card.See this card on Hearthpwn data page] Pyroblast , Mind Control Mind Control Set: Basic Type: Spell Class: Priest Cost: 10 Abilities: Take control Take control of an enemy minion.Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."See this card on Hearthpwn data , Lay on Hands Lay on Hands Set: Classic Type: Spell Class: Paladin Rarity: Epic Cost: 8 Abilities: Draw cards, Restore Health Restore 8 Health. Draw 3 cards.A grammatically awkward life saver.See this card on Hearthpwn data page] Lay , Sprint Sprint Set: Basic Type: Spell Class: Rogue Cost: 7 Abilities: Draw cards Draw 4 cards.Rogues are not good joggers.See this card on Hearthpwn data page] Sprint is a rogue spell card, from the Basic set. , etc. Be that as it may, it helps to keep in mind that most players will mulligan such expensive cards away if they draw them in their opening hand, since no player will actually anticipate a Millhouse Manastorm, making him a fairly safe bet if played no later than the 2nd turn.
For this reason Millhouse Manastorm is not generally recommended beyond the early game, unless your opponent has only 1 or 2 cards in hand. He is most perilous of all against mages, who may be able to defeat your hero outright using the damage spells they have in hand. Certain mage decks such as Freeze Mage intentionally hoard damage spells over the game, making a Millhouse an invitation to unload 20 or more damage in a single turn. Card draw mechanics such as Gadgetzan Auctioneer Gadgetzan Auctioneer Set: Classic Type: Minion Rarity: Rare Cost: 6 Attack: 4 Health: 4 Abilities: Draw cards Tags: Spell-related, Triggered effect Whenever you cast a spell, draw a card.He used to run the black market can also be very effective for providing the player with an endless supply of spells while Millhouse`s effect lasts, making it a bad idea to play him while the opponent has such mechanics in place. In extreme cases Millhouse can allow the opponent to defeat the player as early as turn 1, through allowing the use of multiple direct damage spells. For instance, Pyroblast Pyroblast Set: Classic Type: Spell Class: Mage Rarity: Epic Cost: 10 Abilities: Deal damage Deal 10 damage.Take the time for an evil laugh after you draw this card.See this card on Hearthpwn data page] Pyroblast x 2 and Fireball x 2 will allow a mage to deal 32 points of damage for 0 mana if the opponent has just played Millhouse.
If played under the right conditions, Millhouse can be a cheap 4/4, and in the first few turns can create a significant increase in tempo Tempo is an unofficial term that describes which way the "momentum" of a match is going, as well as a label for decks which aim to keep tempo on their side. It is one of . In the later game his low cost tends to be fairly insignificant, while the potential for backfiring increases as the opponent`s hand grows.
Do not ever play Millhouse while Archmage Antonidas Archmage Antonidas Set: Classic Type: Minion Class: Mage Rarity: Legendary Cost: 7 Attack: 5 Health: 7 Abilities: Generate Tags: Spell-generating, Spell-related, Triggered effect Whenever you cast a spell, put a Fireball spell into your hand.Antonidas is on the board: This will result in an almost definite loss. This is because all the enemy hero needs on their turn is one spell in hand and can keep creating 0-cost Fireballs Fireball Set: Basic Type: Spell Class: Mage Cost: 4 Abilities: Deal damage Deal 6 damage.This spell is useful for burning things. If you re looking for spells that toast things, or just warm them a little, for free, which can target your hero even if it has Taunts or other usual `control` threats on the board.
Millhouse can somewhat counter Medivh, the Guardian Medivh, the Guardian Set: One Night in Karazhan Type: Minion Rarity: Legendary Cost: 8 Attack: 7 Health: 7 Abilities: Battlecry, Equip Tags: Weapon-generating Battlecry:Equip Atiesh, Greatstaff of the Guardian.If you think the party s great now, and Atiesh Atiesh Set: One Night in Karazhan Type: Weapon Cost: 3 Attack: 1 Durability: 3 Abilities: Summon Tags: Cost-related, Durability-related, Random, Triggered effect After you cast a spell,summon a randomminion of that Cost.Lose 1 Durability.See this for one turn; his Battlecry will cause any spells the enemy plays to summon random 0-cost minions which are not very useful.
Notes
- This card`s Battlecry Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Although mostly limited to minions, some weapons also have Battlecries. Activation of Battlecries are creates a cost-modification enchantment attached to the enemy player: this means that it will not be cancelled if the enemy`s hero is replaced by Ragnaros Ragnaros the Firelord Set: Blackrock Mountain Type: Hero Health: 8 See this card on Hearthpwn data page] For other representations of Ragnaros, see Ragnaros (disambiguation) Ragnaros the Firelord is the hero created by Majordomo Executus (as a result of Majordomo Executus Majordomo Executus Set: Blackrock Mountain Type: Minion Rarity: Legendary Cost: 9 Attack: 9 Health: 7 Abilities: Deathrattle, Replace, Replace Hero Power Tags: Hero Power-related Deathrattle: Replace your hero with Ragnaros, the Firelord.You thought Executus turned `s Deathrattle) or Lord Jaraxxus Lord Jaraxxus Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Legendary Cost: 9 Attack: 3 Health: 15 Abilities: Battlecry, Equip, Replace Hero Power Tags: Hero Power-related, Weapon-generating Battlecry: Destroy your hero and replace it . This enchantment sets the mana cost of spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the cards in the opponents`s hand to 0, and wears off at the end the opponent`s turn.
- This card`s effect follows the general rule that multiple cost modifications take effect in order of play: for additional details, see Mana cost The mana cost of a card or Hero Power determines how much mana is required to play that card from the hand or to use that Hero Power. The number is displayed inside a blue .
- Example: If Loatheb Loatheb Set: Naxxramas Type: Minion Rarity: Legendary Cost: 5 Attack: 5 Health: 5 Abilities: Battlecry, Modify cost Tags: Spell-related Battlecry: Enemy spells cost (5) more next turn.Loatheb used to be a simple Bog Beast. This and Millhouse Manastorm are both played in a turn, their effects will happen in order: if Loatheb is played followed by Millhouse Manastorm, all enemy spells will cost 0 mana; if Millhouse Manastorm is played followed by Loatheb, all enemy spells will cost 5 mana.
Quotes
- Summon
- Prepare to face the mighty Millhouse Manastorm!
- Attack
- Here it comes!
Trivia
- During the game`s alpha, Millhouse was a 2/2 with a Battlecry that generated a MEGA-BLAST!!! card for the player; a 10 mana legendary spell which dealt 5 damage to all enemies. This is referenced by the Millhouse Manastorm boss Millhouse Manastorm Set: Tutorial Type: Hero Health: 20 See this card on Hearthpwn data page] For the minion card of the same name, see Millhouse Manastorm Millhouse Manastorm is the second boss encountered during the in the tutorial The tutorial is the initial experience designed to introduce players to Hearthstone. It is composed of six missions , and must be completed before the player can play Hearthstone properly. The tutorial comprises a kind of , when he states "Just you wait until I have 10 mana!".
- The final version of Millhouse was designed as "a card that had a lot of possibilities, a lot of open-endedness". It was not until it was released for testing that players began recounting tales of Millhouse`s Battlecry leading to catastrophic defeat; Eric Dodds Eric Dodds Type: Minion Rarity: Legendary Cost: 6 Attack: 5 Health: 5 Abilities: Summon Battlecry: Summon a 2/2 Pirate and destroy all Ninjas.See this card on Hearthpwn data page] Eric Dodds is a Blizzard employee, cited an example of a turn-1 Millhouse leading to a turn-2 Ragnaros for the opposing player, which the designers never "had any clue was going to happen".